Games we review

Team gameplay review, title by title

RunbackIQ is built to expand. New titles go live only once a qualified reviewer is in place, so availability labels here are always current.

Available

NBA 2K Pro-Am / Crew HQ 5v5

Available

5v5 Pro-Am. Spacing, transition decisions, coverage, rebounding, shot selection and role execution.

PlayStation · Xbox · PC

Beta

Rocket League

Beta

2v2 and 3v3. Rotations, spacing, boost management and challenge timing.

PlayStation · Xbox · PC · Switch

Valorant

Beta

Positioning, trades, utility usage, rotations and communication.

PC

Coming Soon

Rainbow Six Siege X

Coming Soon

Site execution, utility usage, roaming and rotations.

PlayStation · Xbox · PC

Call of Duty

Coming Soon

Map control, spawn management, trades and objective play.

PlayStation · Xbox · PC

Apex Legends

Coming Soon

Rotations, fight selection, positioning and resource management.

PlayStation · Xbox · PC

Marvel Rivals

Coming Soon

Team composition, positioning, ultimate timing and coordination.

PlayStation · Xbox · PC

Counter-Strike 2

Coming Soon

Positioning, trades, utility usage, rotations and communication.

PC

League of Legends

Coming Soon

Drafting, objectives, vision, lane management and team fights.

PC

EA FC Clubs

Coming Soon

Shape, possession management, defensive coverage and player roles.

PlayStation · Xbox · PC

Adapted analysis

The report speaks your game's language

The framework is shared; the vocabulary and the things we count change per genre.

Sports games

Spacing, shot selection, coverage, possession management and player roles.

Tactical shooters

Positioning, trades, utility usage, rotations and communication.

Rocket League

Rotations, spacing, boost management and challenge timing.

MOBAs

Drafting, objectives, vision, lane management and team fights.

Battle royales

Rotations, fight selection, positioning and resource management.

Same structure everywhere

One report format across every title

Whatever the game, the report is organised the same way so findings stay comparable.

Game in 60 Seconds

Result, scorecard, three strengths, three problems, three targets.

Team scorecard

Structured ratings across the areas that applied to this match.

Strengths

What genuinely worked and should be run more often.

Priority problems

The three issues costing your team the most.

Timestamped possession cards

Every finding points to a specific moment in your film.

Opponent tendencies

Patterns the opponent repeated and how to counter them.

Role accountability

What each role or position was responsible for on key moments.

Measurable next-game targets

Controllable process targets you can grade afterwards.

Recurring-issue tracker

For multi-VOD orders: whether the fixes are actually sticking.

Join a waitlist or request another game

Titles marked Coming Soon cannot be purchased yet. Join the waitlist and you will be emailed once a qualified reviewer is in place — or tell us about a title that is not listed.

No payment is taken for coming-soon titles. Requests go to support@runbackiq.com and are answered within 24 hours.