NBA 2K Pro-Am / Crew HQ 5v5

NBA 2K Pro-Am / Crew HQ 5v5 VOD Reviews for Teams That Want More Than a Box Score

Submit one full Pro-Am or Crew HQ game and receive a human-reviewed, timestamped breakdown of the possessions that decided it — plus the three changes to make next game.

No card required to submitWe check your footage before paymentIf we cannot review it, you pay nothingPrivate by defaultOne clarification revision included

PriorityTransition Decision
12:42Evidence: Confirmed
Situation
Three-on-two transition opportunity
What happened
The ball handler attacked the set center instead of moving the ball to the open wing.
Why it mattered
The team converted an advantage into a contested attempt.
Responsibility
Ball handler and transition spacing

Next-game rule

If the center establishes position before the rim attempt is available, make the first open pass or reset the possession.

What gets reviewed

  • Spacing
  • Transition decisions
  • Defensive coverage
  • Rebounding
  • Communication
  • Shot selection
  • Role execution

Only $8 per player

A Full Team Review is $40 at the founding price for the whole game. Split across a five-player Pro-Am team, that is $8 each for a complete, timestamped review with role accountability.

Sample Pro-Am report

An abbreviated NBA 2K sample

Sample content, team names anonymized — the structure matches a delivered Full Team Review.

Team-Stream / Player-POV Sample

This report evaluates visible possessions and any communications captured in the submitted stream. Because one gameplay camera may not show every off-ball interaction, uncertain conclusions are labelled Likely or Needs Team Context.

Full Team Review — Game Report

NBA 2K Pro-Am sample · Same report structure for every supported title · Team names anonymized

Reviewed before delivery

Executive summary

You lost this game at the point of the ball screen. Offensively the team generated good looks whenever the floor was balanced, but duplicate corner occupation collapsed spacing on roughly a third of half-court possessions. Defensively the coverage was sound until the first rotation; the second rotation was consistently late. The most expensive issue is not talent — it is silence on screens.

Team scorecard

  • Offensive execution72/100
  • Defensive execution58/100
  • Communication44/100
  • Spacing51/100
  • Decision-making66/100
  • Role accountability61/100

Team strengths

  • Early offense in transition
  • Weak-side rebounding discipline
  • Corner spot-up conversion

Biggest problems

  • Silent ball screens
  • Duplicate corner spacing
  • Late second rotation

Timestamp breakdown

  • 04:12Spacing

    Two players occupy the same short corner on the pick-and-roll; the help defender covers both and the roll dies. Recurs at 09:38 and 17:02.

  • 07:55Communication

    No screen call on the weak side. Guard is hit twice in the same possession; opponent scores on the second action.

  • 11:20Offense

    Best possession of the game: early drag screen, drift to the wing, extra pass to the corner. Ran this three times, scored on all three.

  • 15:47Defense

    Late rotation from the strong-side wing after the drive. Big is left in a 2-on-1 and fouls.

  • 22:03Decision-making

    Pull-up three with 18 seconds left on a 4-point lead. Shot quality drops sharply in late-clock isolation.

Opponent tendencies

  • Opened 8 of 11 half-court possessions with a step-up screen on the right wing.
  • Sent the low man to help on every drive from the left slot.
  • Pressured the inbound only after made baskets.

Measurable next-game priorities

  1. 1.Cut duplicate-corner occupations to zero — one player in the short corner on every roll.
  2. 2.Call every screen out loud before contact; target 100% of ball-screen actions.
  3. 3.Run the early drag-screen action at least 6 times next game.
  4. 4.Reduce late-clock isolation pull-ups from 7 to 3 or fewer.

More possession cards from this game

Repeated IssueSpacing
08:15Evidence: Confirmed
Situation
Ball screen with two players in the same short corner
What happened
Both wings occupied the strong-side corner, so one help defender guarded the roll and the shooter.
Why it mattered
The roll had no passing window on three separate possessions.
Responsibility
Weak-side wing

Next-game rule

One player in the short corner on every roll; the second lifts to the slot.

StrengthEarly Offense
19:04Evidence: Confirmed
Situation
Drag screen in the first eight seconds of the clock
What happened
Early drag screen, drift to the wing, extra pass to the corner.
Why it mattered
Three attempts, three scores — the most efficient action in the game.
Responsibility
Ball handler and screener

Next-game rule

Run the early drag action at least six times next game.

Scheme QuestionDefensive Coverage
23:31Evidence: Needs Team Context
Situation
Side ball screen with the big defender dropping
What happened
The on-ball defender went under while the big dropped, leaving an open pull-up. It is unclear whether this was the intended coverage.
Why it mattered
The same look produced two uncontested attempts in the fourth quarter.
Responsibility
Team scheme — labelled Needs Team Context until confirmed

Next-game rule

Confirm the intended screen coverage before tip-off and name one caller for it.

What footage does my report require?

Every RunbackIQ report is human-reviewed and data-assisted, so the depth of a report is limited by the evidence you can supply. Statistics can confirm a result; only gameplay footage can show positioning, spacing, rotations, decision timing, communication or responsibility.

  • Match ID or statistics only

    Not eligible for a VOD review

    These sources can confirm the result and provide statistical context, but they cannot show positioning, spacing, rotations, decision timing, communication, intended strategy or player responsibility. A gameplay review cannot be purchased using only these sources.

    • ·Match IDs
    • ·Tracker links
    • ·Box-score screenshots
    • ·Statistics pages
    • ·Match-history summaries
  • One complete player POV

    Individual POV Review eligible

    A complete player POV can evaluate that player’s visible decisions, mechanics, positioning, resources and role execution. It cannot confidently diagnose the complete team system or assign responsibility to unseen teammates.

  • Full observer VOD or navigable replay

    Full Team Review eligible

    A complete observer feed, wide team VOD or navigable replay can support team-wide tactical analysis. If communications are not included, communication is marked Not Assessed.

  • Replay or observer source plus comms and team context

    Competitive Team Deep Dive eligible

    A Deep Dive requires the strongest available evidence. A full-length video does not automatically qualify if the camera cannot show the necessary information.

    • ·Complete navigable replay or observer/team VOD
    • ·Team communications when communication is being evaluated
    • ·Complete roster and role information
    • ·Intended team system or rules
    • ·Supporting player POVs when available
    • ·Final statistics or match data

Universal video requirements

  • Complete and uncut
  • 1080p and 60 FPS preferred
  • At least 720p if the HUD remains readable
  • Clear enough to read names, score, clock, resources, utility and boost
  • Free from overlays covering important information
  • Accessible without passwords or private credentials
  • Available until the report is delivered
  • Accompanied by exact start and end timestamps when multiple games appear in one VOD

Unlisted YouTube, a downloadable Google Drive file, a direct upload or another stable source is recommended. Twitch VODs may be accepted, but require exact timestamps — expired or inaccessible links can delay the report.

Not accepted

  • Highlight reels
  • Edited montages
  • Incomplete games
  • Footage missing rounds or possessions
  • Unreadable video
  • Cropped footage hiding the HUD
  • Links requiring customer account credentials

RunbackIQ will never request your game-account password, verification code or login credentials.

If the evidence does not match the package, payment is not taken automatically. We will ask you to submit better footage, select the correct package, or request manual approval. Permission to privately review footage does not grant permission to publish it. Public use of your footage or report always requires separate permission.

NBA 2K Pro-Am / Crew HQ 5v5 footage requirements

Required for a Full Team Review

  • Full uninterrupted game from pregame or tipoff through the final horn
  • Both teams’ complete postgame statistics
  • Wide gameplay camera
  • Readable scoreboard, clock, gamer tags, player indicators and shot feedback
  • Reviewed team and uniform color
  • All five gamer tags
  • Positions and functional roles
  • Final score
  • Game version, platform and mode
  • Exact timestamps when the VOD contains multiple games
  • Basic description of the intended offense and defense

Recommended for a Deep Dive

  • Synchronized team communications
  • Second player POV or tournament broadcast
  • Primary offensive and defensive callers
  • Base offense
  • Pick-and-roll coverage
  • Switching and help rules
  • Rebounding and transition assignments
  • Information about disconnects, AI replacements, lag or forfeits

Also requested for an Individual POV Review

  • Build position and height
  • Wingspan
  • Important attributes
  • Badge or loadout screenshots
  • Expected offensive and defensive role

A 2K or league match ID can be included as supporting information, but it cannot be used alone. NBA 2K does not currently provide a documented public system that lets RunbackIQ retrieve complete Pro-Am or Crew HQ gameplay from a match ID. Customers must record or stream the full game.

What an NBA 2K report can evaluate

  • Spacing
  • Pick-and-roll execution
  • Screen, cut and relocation timing
  • Passing reads
  • Shot selection
  • Turnovers
  • Transition play
  • Defensive matchups
  • Screen coverage
  • Switching
  • Help rotations
  • Paint and corner protection
  • Rebounding
  • Fouls and game management
  • Role execution
  • Opponent tendencies
  • Communication when audio is provided

Evidence labels

Every report is human-reviewed and data-assisted. Conclusions carry the label that matches the evidence supplied.

Confirmed
Directly visible or statistically verified.
Likely
Strongly supported but not completely visible.
Needs Team Context
Requires information about the team’s system, role or call.
Not Assessed
The required evidence was not supplied.
  • ·A positioning mistake is never labelled a communication problem when communications were not submitted.
  • ·Intended calls, strategy, caller responsibility and player blame are never invented.
  • ·Exactly three headline priorities in every report.
  • ·Measurable next-game targets in every report.
  • ·No training-drill section.

Pricing

Founding prices for Pro-Am teams

What one review covers for this game

Up to 45 active minutes, with approval before checkout

Active minutes means actual gameplay being reviewed. Queues, warm-ups, intermissions, menus and unrelated stream content do not count toward the limit.

If your footage clearly exceeds the limit, add extra active minutes at checkout or ask for a manual quote — we will point you to the correct package before any payment is taken.

Quick Team Audit

Best for: A team that wants a fast, honest read on the moments that decided the result.

$25

per submission

  • Three pivotal rounds, possessions, matches or game segments
  • 5–7 important timestamps
  • Short team scorecard
  • What worked
  • Most important breakdowns
  • Exactly three next-game priorities

This is not a complete game or every-round review. For full coverage choose the Full Team Review, or the Competitive Team Deep Dive for every round or possession.

Choose Quick Team Audit

Checkout opens only for titles with a qualified reviewer and available capacity. Payment instructions are emailed after your footage is confirmed.

Full Team Review

Most Popular

Best for: The standard team review before your next competitive game.

$40$59

one complete review unit

Founding price — editable at any time

$59 is $11.80 per player for a five-player roster

  • One complete game-specific review unit
  • 12–20 important timestamps
  • Team-wide execution and decision-making
  • Communication analysis when comms are provided
  • Positioning, spacing, rotations, trades, utility, resources, objectives or possession management depending on the game
  • Team scorecard
  • Strengths and recurring problems
  • Opponent tendencies supported by the footage
  • Role-based accountability
  • Exactly three headline priorities
  • Measurable next-game targets
Choose Full Team Review

Checkout opens only for titles with a qualified reviewer and available capacity. Payment instructions are emailed after your footage is confirmed.

Competitive Team Deep Dive

Best for: Playoff or league preparation where every round or possession matters.

$89$129

one complete review unit, nothing skipped

Founding price — editable at any time

  • Every round, possession or meaningful game segment reviewed
  • Detailed chronological breakdown
  • Complete team-systems and role analysis
  • Economy, resources, boost, utility, objectives, transitions or possession tracking where relevant
  • Communication analysis when comms are provided
  • Patterns across every player or role
  • Opponent adjustments and tendencies
  • Evidence-based accountability
  • Exactly three headline priorities
  • Measurable next-game targets
  • Approximately 5,000–7,000 words when the footage contains enough meaningful evidence

If you want every round or possession covered, this is the package that does it.

Choose Competitive Team Deep Dive

Checkout opens only for titles with a qualified reviewer and available capacity. Payment instructions are emailed after your footage is confirmed.

Optional services

Add these to any package at checkout.

Additional 15 active minutes+$10 individual / +$15 team

For footage past your review-unit limit, per additional 15 active minutes.

Additional player POV+$15

A second player POV, subject to footage quality and scope approval.

24-hour rush delivery+50% of the package

Your report within 24 hours of confirmed payment, subject to availability.

Communication analysis is included in Full Team Reviews and Deep Dives whenever usable comms are supplied — it is never charged separately.

Team package comparison for RunbackIQ VOD reviews
FeatureQuick Team AuditFull Team ReviewMost PopularCompetitive Team Deep Dive
Best forFast read on pivotal momentsStandard complete team reviewEvery round or possession
Price$25$59$129
Founding price$25$40$89
Price per game$25$59$129
Split five ways$5.00$11.80$25.80
Coverage3 pivotal segmentsOne complete review unitEvery round, possession or segment
Important timestamps5–712–20Every notable moment
Team scorecardShortFullFull
Communication analysisNoWhen comms are providedWhen comms are provided
Opponent tendenciesNoYesYes, with adjustments
Role-based accountabilityBrief notesYesEvery player or role
Headline prioritiesExactly 3Exactly 3Exactly 3
Measurable next-game targetsYesYesYes
Delivery time3 business days2–3 business daysConfirmed per submission

FAQ

NBA 2K Pro-Am questions

Send one Pro-Am game

No card required to submit. We confirm the footage is reviewable before any payment.

RunbackIQ is an independent film-review service and is not affiliated with, sponsored by or endorsed by the publishers of the games reviewed.