Valorant sample report

Paper Rex vs LEVIATÁN — Fracture

LEV did not lose because of one weak aimer. Information, utility, first contact and trading repeatedly occurred as separate events, while PRX connected those actions into one sequence.

Public Broadcast Sample

This report evaluates visible tactics, execution, adaptations and opponent tendencies from an official broadcast. Private communications, every hidden player perspective and intended internal calls were unavailable. Conclusions are limited to the evidence shown.

Public-match sample demonstrating the premium report formatPaper Rex 13 — LEVIATÁN 8Communication: Not Assessed (no team comm audio available)
Public-match sample — not a paying-client testimonial

This sample is an independent educational analysis of a publicly broadcast match. It is a public-match sample, not a paying-client testimonial. RunbackIQ is not affiliated with, sponsored by or endorsed by Riot Games, VALORANT, VCT, Paper Rex or LEVIATÁN. No publisher, team or league marks are reproduced.

The public source footage is referenced by text only. No broadcast clips, gameplay screenshots, logos or team marks are reproduced.

01Game in 60 SecondsOpen

LEV won a healthy share of opening duels and rarely lost the economy outright, yet lost the map by eight rounds because their actions arrived one at a time. Utility landed before anyone was ready to use it, entries happened before a trade partner was in range, and mid-round information was gathered without a decision attached to it. PRX played the same map as a sequence: information first, utility on the count, entry on the utility, trade inside two seconds. On defense, LEV's rotation triggers were slow enough that PRX could commit late to a site with utility still in hand, which is where five of the eight lost post-plant situations came from.

  1. 1. Attach a trade partner to every entry

    No player takes first contact unless a teammate is inside trade distance with line of sight. If nobody is in range, the entry becomes a fake.

  2. 2. Spend utility on a count, not on sight

    Initiator and controller utility goes on a shared count tied to the entry, so information, smoke and entry land as one sequence instead of three events.

  3. 3. Define rotation triggers on defense

    Name the exact trigger — utility used, second contact, or lost extremity — that sends the rotation. Late commits from PRX punished the delay repeatedly.

02Team scorecardOpen
Attack structure
C+

Defaults gathered information without converting it into a decision.

Defensive setup
B−

Solid anchors, slow rotation triggers.

First contact
B+

Duels were won; the follow-up was not connected.

Trading
C−

Trade distance too wide on entries.

Utility usage
C

Utility spent early and separately from contact.

Economy
B

Buys were reasonable; conversion rounds were the leak.

Post-plant & retake
C+

Swing order and utility sequencing untidy.

Communication
Not Assessed

No team comm audio available for this sample.

03Key statistical comparisonOpen
Statistical comparison for the Fracture sample
MetricPRXLEVReading
Opening duels won912LEV won first contact more often and still lost the round.
Traded deaths (within 3s)68%41%The clearest single cause of the scoreline.
Utility spent before first contactLowHighUtility left LEV nothing to convert the duel with.
Average rotation delay on defenseFastSlowAllowed PRX to commit late with utility in hand.
Post-plant rounds won when planted78%38%Spacing and swing order, not aim.
Rounds won138Sequenced actions beat separate actions.

Statistics support the analysis; they are not treated as proof of tactical intent.

04Timestamped round evidenceOpen
PriorityTrading distance
12:41Evidence: Confirmed
Situation
Attack default on A, first contact taken in the main choke
What happened
The entry won the duel, then died to the second defender with the nearest teammate roughly a full rotation behind and out of line of sight.
Why it mattered
A won opening duel became a 4v4 with no map control gained; the same pattern repeated in four other rounds.
Responsibility
Entry and support pair

Next-game rule

The support holds line of sight on the entry's contact point before the entry commits. No contact without a visible trade.

Repeated IssueUtility sequencing
18:07Evidence: Likely
Situation
Mid-round pivot toward B after taking mid control
What happened
Recon and smoke were used to take mid, then the team reset and re-approached the site with no utility remaining for the execute.
Why it mattered
The site was entered on a dry execute against a set defense — the round was decided before anyone shot.
Responsibility
Initiator and controller, with the caller on the pivot decision

Next-game rule

Utility used for information is separate from utility reserved for the execute. If the execute utility is gone, the round becomes a play for time and picks.

Scheme QuestionRotation trigger
27:52Evidence: Needs Team Context
Situation
Defense, A anchor holds while PRX show pressure at B
What happened
The rotation began only after the plant, arriving into a set post-plant with utility already spent.
Why it mattered
Retakes were entered late and under-supported in five of the eight lost post-plant rounds.
Responsibility
Team rotation rule — not attributed to a player without the intended call

Next-game rule

Confirm and state the intended rotation trigger for each site before the map. Labelled Needs Team Context until the intended call is known.

05Player and role accountabilityOpen
  • Entry / duelistConfirmed

    Won the majority of opening duels and consistently created the first advantage.

    Took contact repeatedly outside trade distance, which turned advantages into even trades.

    Call the contact point and wait for a visible trade partner before committing.

  • InitiatorLikely

    Information utility was accurate and rarely wasted on empty space.

    Utility was thrown on sight rather than on a count attached to the entry.

    Tie every info piece to a count the entry is listening for.

  • IGL / callerNeeds Team Context

    Mid-round resets avoided several forced 4v5 situations.

    Pivots were made after the execute utility had already been spent.

    State the utility budget for the execute before pivoting.

06Next-map targets and team-context questionsOpen

Measurable targets

  • 80% of deaths traded within three seconds
  • Zero dry site executes with no controller utility remaining
  • A named rotation trigger stated out loud on every defensive round
  • Two reserved utility pieces at the moment of every execute
  • No entry contact without a teammate holding line of sight

Needs team context

  • Which player owns the rotation call on each site?
  • What is the intended trade partner pairing on an A entry?
  • Is the mid-control default meant to end in a pivot or a fake?
  • Which ultimates are reserved for retakes rather than executes?

The complete version of this report is the maximum-detail format — approximately 5,000–7,000 words. Only the preview appears on the Valorant page.