Stage 1 — Check my VOD

Send the footage first

This short form is all we need to check whether your VOD can be reviewed. No payment is required at this stage, and the detailed team intake is only sent once your footage is confirmed as eligible.

Who should this report evaluate?

Choose a Team Review when you want to understand shared systems, communication, spacing, rotations, role coordination, opponent tendencies and team-wide results.

Contact & team

Gamer tags are preferred over legal names. We never ask for dates of birth, passwords or platform login credentials.

Game & footage

Available titles take payment after confirmation; beta titles are by application.

Platforms available for Valorant

What one review covers for this gameValorant

One map, up to 45 active minutes

Selected package: Full Team Review ($40).

Active minutes means actual gameplay being reviewed. Queues, warm-ups, intermissions, menus and unrelated stream content do not count toward the limit.

Over the limit? Additional 15 active minutes+$10 individual / +$15 team. If your footage clearly exceeds the limit, add extra active minutes at checkout or ask for a manual quote — we will point you to the correct package before any payment is taken.

Not your title? Join the waitlist or request another game — coming-soon titles do not take payment.

VOD link

YouTube, Twitch, Google Drive or another accessible source.

What evidence are you submitting?

The depth of a report is limited by the footage. Answer these four questions and we confirm which package your evidence supports before any payment.

Eligible for visual team analysis. Communication will be marked Not Assessed.

If the evidence does not match the package, payment is not taken automatically. We will ask you to submit better footage, select the correct package, or request manual approval.

Permission to privately review footage does not grant permission to publish it. Public use of your footage or report always requires separate permission.

Valorant footage requirements

When replay friend sharing is available for an assigned human reviewer

  • Riot ID and tag
  • Region
  • PC or console
  • Map
  • Queue type
  • Match date and approximate time
  • Final score
  • Reviewed team and starting side
  • Complete roster
  • Agents and roles
  • IGL or primary caller
  • For Custom games, replay recording must be enabled before every game

When friend access is unavailable, we require

  • Complete Replay or observer screen recording
  • Every round and buy phase
  • Readable HUD, scoreboard, economy, kill feed, utility and minimap
  • Observer or free-camera coverage for team analysis
  • Original player POV for an Individual Review
  • Original recording with team communications when communication is being evaluated

How to capture it

Maximum detail — tactical view
A complete Replay recording using observer or free camera.
Maximum detail — player-information view
The original player POV with team communications.

RunbackIQ never requests a Riot password, verification code or customer login credentials.

A Valorant match ID may provide supporting statistics through an approved integration, but it cannot be turned into playable gameplay and is not enough for a VOD review.

Valorant replays do not record voice or text chat. Communication analysis requires a separate original recording.

Replays can become unavailable after an update. Submit immediately and preserve a screen recording when possible.

What a Valorant report can evaluate

  • Every-round execution
  • Agent composition
  • Attack defaults
  • Map control
  • Execute timing
  • Utility sequencing
  • Entry and trade spacing
  • Mid-round decisions
  • Lurk and rotation timing
  • Defensive setups
  • Site anchoring
  • Retakes
  • Plants and post-plants
  • Economy
  • Ultimate planning
  • Communication when supplied
  • Opponent adaptations
  • Role execution
Valorant details

Communication is shown as “Not Assessed” whenever team comm audio is not supplied. A communication or calling grade is never inferred from gameplay alone.

e.g. Premier Contender, collegiate division, Diamond–Ascendant.

Communication is shown as “Not Assessed” when comms are not supplied.

One player per line, exactly as it appears on the scoreboard.

Anything left blank is labelled “Needs Team Context” instead of blamed on a player.

One per line — utility timing, trades, retakes, a specific role…

Footage guidance

  • Submit one uninterrupted map whenever possible.
  • Keep the scoreboard and round transitions visible.
  • Use at least 1080p when available.
  • Team comms are optional but improve communication and caller analysis.
  • If comms are absent, communication will be marked Not Assessed.
  • Raw team footage or replay-quality footage is preferred over edited highlights.
Your two review questions

The two things your team most wants answered. These shape which possessions get prioritised.

VOD eligibility checklist

  • The link must remain accessible throughout the review
  • The reviewed team must be identifiable
  • The exact game or start/end time must be provided
  • Gameplay should be complete and visually readable
  • The footage must fit the review-unit limit for your game, or add extra active minutes
  • Private links must grant RunbackIQ viewing access
  • Communication is helpful but not required
  • RunbackIQ will confirm eligibility before requesting payment

Permission to privately review footage does not grant permission to publish it. Public use of your footage or report always requires separate permission.

What footage does my report require?

Every RunbackIQ report is human-reviewed and data-assisted, so the depth of a report is limited by the evidence you can supply. Statistics can confirm a result; only gameplay footage can show positioning, spacing, rotations, decision timing, communication or responsibility.

  • Match ID or statistics only

    Not eligible for a VOD review

    These sources can confirm the result and provide statistical context, but they cannot show positioning, spacing, rotations, decision timing, communication, intended strategy or player responsibility. A gameplay review cannot be purchased using only these sources.

    • ·Match IDs
    • ·Tracker links
    • ·Box-score screenshots
    • ·Statistics pages
    • ·Match-history summaries
  • One complete player POV

    Individual POV Review eligible

    A complete player POV can evaluate that player’s visible decisions, mechanics, positioning, resources and role execution. It cannot confidently diagnose the complete team system or assign responsibility to unseen teammates.

  • Full observer VOD or navigable replay

    Full Team Review eligible

    A complete observer feed, wide team VOD or navigable replay can support team-wide tactical analysis. If communications are not included, communication is marked Not Assessed.

  • Replay or observer source plus comms and team context

    Competitive Team Deep Dive eligible

    A Deep Dive requires the strongest available evidence. A full-length video does not automatically qualify if the camera cannot show the necessary information.

    • ·Complete navigable replay or observer/team VOD
    • ·Team communications when communication is being evaluated
    • ·Complete roster and role information
    • ·Intended team system or rules
    • ·Supporting player POVs when available
    • ·Final statistics or match data

Universal video requirements

  • Complete and uncut
  • 1080p and 60 FPS preferred
  • At least 720p if the HUD remains readable
  • Clear enough to read names, score, clock, resources, utility and boost
  • Free from overlays covering important information
  • Accessible without passwords or private credentials
  • Available until the report is delivered
  • Accompanied by exact start and end timestamps when multiple games appear in one VOD

Unlisted YouTube, a downloadable Google Drive file, a direct upload or another stable source is recommended. Twitch VODs may be accepted, but require exact timestamps — expired or inaccessible links can delay the report.

Not accepted

  • Highlight reels
  • Edited montages
  • Incomplete games
  • Footage missing rounds or possessions
  • Unreadable video
  • Cropped footage hiding the HUD
  • Links requiring customer account credentials

RunbackIQ will never request your game-account password, verification code or login credentials.

If the evidence does not match the package, payment is not taken automatically. We will ask you to submit better footage, select the correct package, or request manual approval. Permission to privately review footage does not grant permission to publish it. Public use of your footage or report always requires separate permission.

Evidence labels

Every report is human-reviewed and data-assisted. Conclusions carry the label that matches the evidence supplied.

Confirmed
Directly visible or statistically verified.
Likely
Strongly supported but not completely visible.
Needs Team Context
Requires information about the team’s system, role or call.
Not Assessed
The required evidence was not supplied.
  • ·A positioning mistake is never labelled a communication problem when communications were not submitted.
  • ·Intended calls, strategy, caller responsibility and player blame are never invented.
  • ·Exactly three headline priorities in every report.
  • ·Measurable next-game targets in every report.
  • ·No training-drill section.