Who should this report evaluate? Full team Best for organized competitive rosters One player / POV For one player, POV, or role
Choose a Team Review when you want to understand shared systems, communication, spacing, rotations, role coordination, opponent tendencies and team-wide results.
Contact & team Gamer tags are preferred over legal names. We never ask for dates of birth, passwords or platform login credentials.
Game & footage Selected game * required Available titles take payment after confirmation; beta titles are by application.
NBA 2K Pro-Am / Crew HQ 5v5 Rocket League (Beta) Valorant (Beta) Platform * required Platforms available for Valorant
Select platform PC What one review covers for this game — Valorant
One map, up to 45 active minutes
Selected package: Full Team Review ($40).
Active minutes means actual gameplay being reviewed. Queues, warm-ups, intermissions, menus and unrelated stream content do not count toward the limit.
Over the limit? Additional 15 active minutes — +$10 individual / +$15 team. If your footage clearly exceeds the limit, add extra active minutes at checkout or ask for a manual quote — we will point you to the correct package before any payment is taken.
Not your title? Join the waitlist or request another game — coming-soon titles do not take payment.
VOD link YouTube, Twitch, Google Drive or another accessible source.
+ Add another VOD link What evidence are you submitting? The depth of a report is limited by the footage. Answer these four questions and we confirm which package your evidence supports before any payment.
Which report are you requesting? * required Individual POV Review Quick Team Audit Full Team Review Competitive Team Deep Dive
What evidence are you submitting? * required Match ID or statistics only One complete player POV Full team or observer VOD Native replay file Replay-service link Replay or observer source with communications Multiple synchronized POVs Other
Does the footage include team communications? * required Yes, complete communications Partially No
Is the footage complete and unedited? * required
Eligible for visual team analysis. Communication will be marked Not Assessed.
If the evidence does not match the package, payment is not taken automatically. We will ask you to submit better footage, select the correct package, or request manual approval.
I confirm that I am authorized to submit this footage and any included team communications for private analysis. * Permission to privately review footage does not grant permission to publish it. Public use of your footage or report always requires separate permission.
Valorant footage requirements When replay friend sharing is available for an assigned human reviewer Riot ID and tag Region PC or console Map Queue type Match date and approximate time Final score Reviewed team and starting side Complete roster Agents and roles IGL or primary caller For Custom games, replay recording must be enabled before every game When friend access is unavailable, we require Complete Replay or observer screen recording Every round and buy phase Readable HUD, scoreboard, economy, kill feed, utility and minimap Observer or free-camera coverage for team analysis Original player POV for an Individual Review Original recording with team communications when communication is being evaluated How to capture it
Maximum detail — tactical view A complete Replay recording using observer or free camera.
Maximum detail — player-information view The original player POV with team communications. RunbackIQ never requests a Riot password, verification code or customer login credentials.
A Valorant match ID may provide supporting statistics through an approved integration, but it cannot be turned into playable gameplay and is not enough for a VOD review.
Valorant replays do not record voice or text chat. Communication analysis requires a separate original recording.
Replays can become unavailable after an update. Submit immediately and preserve a screen recording when possible.
What a Valorant report can evaluate Every-round execution Agent composition Attack defaults Map control Execute timing Utility sequencing Entry and trade spacing Mid-round decisions Lurk and rotation timing Defensive setups Site anchoring Retakes Plants and post-plants Economy Ultimate planning Communication when supplied Opponent adaptations Role execution Valorant details Communication is shown as “Not Assessed” whenever team comm audio is not supplied. A communication or calling grade is never inferred from gameplay alone.
Starting five — gamer tag, agent and team role One player per line, exactly as it appears on the scoreboard.
Current agent composition
Attacking systems or planned identity Anything left blank is labelled “Needs Team Context” instead of blamed on a player.
Defensive systems, anchors and rotation triggers
Three areas your team wants emphasised One per line — utility timing, trades, retakes, a specific role…
Roster changes or other match context
Footage guidance
Submit one uninterrupted map whenever possible. Keep the scoreboard and round transitions visible. Use at least 1080p when available. Team comms are optional but improve communication and caller analysis. If comms are absent, communication will be marked Not Assessed. Raw team footage or replay-quality footage is preferred over edited highlights. Optional — RunbackIQ may use an anonymised excerpt of my report as a future sample. Your two review questions The two things your team most wants answered. These shape which possessions get prioritised.
Main review question * required
Second review question
What footage does my report require? Every RunbackIQ report is human-reviewed and data-assisted, so the depth of a report is limited by the evidence you can supply. Statistics can confirm a result; only gameplay footage can show positioning, spacing, rotations, decision timing, communication or responsibility.
Match ID or statistics only
Not eligible for a VOD review
These sources can confirm the result and provide statistical context, but they cannot show positioning, spacing, rotations, decision timing, communication, intended strategy or player responsibility. A gameplay review cannot be purchased using only these sources.
· Match IDs · Tracker links · Box-score screenshots · Statistics pages · Match-history summaries One complete player POV
Individual POV Review eligible
A complete player POV can evaluate that player’s visible decisions, mechanics, positioning, resources and role execution. It cannot confidently diagnose the complete team system or assign responsibility to unseen teammates.
Full observer VOD or navigable replay
Full Team Review eligible
A complete observer feed, wide team VOD or navigable replay can support team-wide tactical analysis. If communications are not included, communication is marked Not Assessed.
Replay or observer source plus comms and team context
Competitive Team Deep Dive eligible
A Deep Dive requires the strongest available evidence. A full-length video does not automatically qualify if the camera cannot show the necessary information.
· Complete navigable replay or observer/team VOD · Team communications when communication is being evaluated · Complete roster and role information · Intended team system or rules · Supporting player POVs when available · Final statistics or match data Universal video requirements Complete and uncut 1080p and 60 FPS preferred At least 720p if the HUD remains readable Clear enough to read names, score, clock, resources, utility and boost Free from overlays covering important information Accessible without passwords or private credentials Available until the report is delivered Accompanied by exact start and end timestamps when multiple games appear in one VOD Unlisted YouTube, a downloadable Google Drive file, a direct upload or another stable source is recommended. Twitch VODs may be accepted, but require exact timestamps — expired or inaccessible links can delay the report.
Not accepted Highlight reels Edited montages Incomplete games Footage missing rounds or possessions Unreadable video Cropped footage hiding the HUD Links requiring customer account credentials RunbackIQ will never request your game-account password, verification code or login credentials.
If the evidence does not match the package, payment is not taken automatically. We will ask you to submit better footage, select the correct package, or request manual approval. Permission to privately review footage does not grant permission to publish it. Public use of your footage or report always requires separate permission.
Evidence labels Every report is human-reviewed and data-assisted. Conclusions carry the label that matches the evidence supplied.
Confirmed Directly visible or statistically verified.
Likely Strongly supported but not completely visible.
Needs Team Context Requires information about the team’s system, role or call.
Not Assessed The required evidence was not supplied. · A positioning mistake is never labelled a communication problem when communications were not submitted. · Intended calls, strategy, caller responsibility and player blame are never invented. · Exactly three headline priorities in every report. · Measurable next-game targets in every report. · No training-drill section.